> If this patch also eliminates the out of memory crashes, then I think it
> is preferable, since it has a simpler management of the card/cross map.
It should as it also allocates both card/cross map and heap in one shot. I have already included it in my working version and it will be used to build a next release of the product.
Also note that I actually faced the bug you found in my previous patch. It crashed on Windows and Solaris ... but not on Linux.
Thanks for the update.
Nicolas
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